| Fill Rate: Multi-Textured, 2x2
Fill Rate: Multi-Textured, 2x2
Measures the fill rate with multi-textures.
2x2 layers of textures are blended with ALPHA ADD (overall 4 textures are blended together).
Only UVs rotate, positions are static.
Number of texels (texture pixels) equal number of pixels on the screen for each layer.
No texture filtering.
Result equals: frames / seconds x screen pixels x 4
Please note: some devices do not support multi textures.
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