Texture Filter: LINEAR + NEAREST
Screen shot:

Test name:
Texture Filter: LINEAR + NEAREST

Description:
  • Tests the triangle throughput with LINEAR_MIPMAP_NEAREST texture filtering.
  • Rotates a high polygon textured car (roughly 10000 triangles) with smooth shaded triangles and no lights.
  • Texture size: 256x256
  • Result: triangles/second


  • (Please note: some devices do not support mipmaps and this filtering mode.)


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